Avingard joins a group of legionnaires led by Legate Rikke to retrieve the Jagged Crown from Korvanjund temple. Unfortunately, the task of retrieving the crown is not going to be easy as old temples such as Korvanjund are usually filled with danger. Stories have been told about the undead – called Draugrs – attacking anyone who ventures into their place of rest.
Avingard arrives at Solitude to join the Imperial Legion. After entering the city, he is introduced to the severe law and punishment of Skyrim, Before joining the Legion, Avingard is tasked with clearing out Fort Hraggstad, which has been inhabited by a group of bandits, to prove he is worthy of joining the Imperial Legion.
I have always modded the Elder Scrolls game since I first started playing the series with Morrowind. With Skyrim I have tried to install mods that meet specific requirements to ensure I am always immersed in the story from the beginning. There are several factors I use before installing a mod, and I explain those factors in this post.
Leaving Whiterun behind, Avingard journeys north along a road that will take him to Solitude. The route to Solitude can be long and treacherous at times, but with a little help, and all the skills that he has developed since arriving in Skyrim, Avingard seems ready to make the journey and finally join the Imperial Legion.
After his successful battles with bandits, Avingard decides to head towards Solitude. Lod, on the other hand, advises Avingard to travel to Whiterun to pick up supplies before making the trek. Trusting Lod, Avingard begins his journey to Whiterun, and begins to see the true power and beauty that Skyrim has to offer. During his trip, he also learns how the Civil War is affecting the citizens of Skyrim.